LAIR ENHANCEMENT ROM SET VERSION 1.1 - February 29, 2000
Developed by Dave Hallock
MOST NOTABLE CHANGES - WARNING: SURPRISES REVEALED
(These differences are between DLE 1.1 and the original ROM revision F, both set at easy difficulty.)
All animation recorded on the laserdisc is now used by the game program. (Negligible exceptions are identified in the download.) This means that all main scenes will begin playing from their starting points on the laserdisc, and will play through in their entireties. No scene will stop playing too soon.
The drawbridge scene has been added to the start of the game. If the player dies here, the scene will start over. After dying a second time, the scene is skipped, and Dirk enters the castle. The drawbridge will never replay at the end of the game.
Almost all times have been adjusted so that if you make no move, you will no longer see Dirk make the correct move on-screen before he dies. (This means that you now have a little less time to make many moves.)
Immediately before each main scene on the disc is a "resurrection" scene where Dirk is brought back to life from a skeleton. The original game program plays this resurrection, but then the disc player still blacks out the screen to search for the beginning of the main scene. This search has been eliminated. All resurrection scenes now play smoothly into the beginning of the main scene.
Several new choices and branching during gameplay are possible, all of which are executed seamlessly, logically and tastefully. These opportunities are identified in the download. Their execution is similar to how you can choose to grab the first flaming rope either before or after the ledge recedes.
When the game is completed, the final still frame of Dirk & Daphne is no longer jittery as it always was on a LD-V1000 player.
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